'We have options for leveling up, coercion, and intimidating people into doing stuff for you. 'We've basically tried to add as many options as possible to be able to essentially make sure that you can do as many things and have as many consequences as possible,' Ellison explained. Vampire: The Masquerade - Bloodlines 2 is due for release next year, but during E3 2019 we got to talk with studio narrative designer Cara Ellison and narrative lead Brian Mitsoda in an interview about all aspects of the game, including the dialogue choices available to players.